At long last, Paths of Magic has arrived to Pathfinder 1st Edition!
This MASSIVE 476-page book has it all: classes, spells, archetypes, feats, magic items and more!
Paths of Magic has several features, including:
Nine new base classes: the eldritch cabalist, the cunning saboteur, the spirit-calling invoker, the stealthy nightblade, the protective warden, and more.
Dozens of new options and archetypes for your favorite classes, such as the metallurgist alchemist, animist barbarian, and the shadow priest cleric.
Nearly 150 new feats to support all kinds of play styles from spellcasters to close-range combat, including metamagic feats, combat feats, and new “technique” feats that grant specialized combat options.
Over 250 new spells for practically every magic user. Take on armies with conjure siege weapon, or create an explosion of verdant life with the wild growth spell. Trap your foes within the empty void prison and wither them away with deadly eclipse.
The rune magic system, where every spell serves to empower the next, complete with nearly 200 “runic scripts”, feats, magic items, and archetypes.
New magic weapons, armor, wondrous items, and more. Shatter foes’ defenses with the hand of the monolith or hide in the shadows with the silhouette.
You can get it on the following sites:
DriveThruRPG (PDF + Softcover)
Open Gaming Store (PDF + Softcover)
Paizo (PDF)
Ascension Games Store (PDF)
We also have a shiny new discord server! You can join to discuss your favorite Ascension Games products, talk shop about Pathfinder, or keep an eye out for future announcements.
Thank you to all of the Ascension Games’ supporters out there, both the returning fans and the new customers. I’ve been wanting this book to be made for a LONG time, and it feels good to finally see it through. This may be my last (planned) book for Pathfinder 1st Edition, but you can expect to hear more from us soon.
I hope you enjoy Paths of Magic!
Christopher Moore
Ascension Games, LLC