Path of the Wilds - Playtest v1.1 Update

The Path of the Wilds playtest has been updated to Version 1.1. This features a sizable number of changes to the “elementer” (previously elementalist) and invoker, and some minor updates for Warden.

The tl;dr of the changes is:

  • Elementalist has been renamed to Elementer

  • Elementer no longer loses all of its energy when it leaves aegis, but now can't re-enter for a full turn as a trade-off.

  • Elementer gets spell twists earlier and gets more of them. Some of their other abilities were shuffled around to make sure there aren’t any dead levels.

  • Lesser affinity powers have been rebalanced so that Air isn’t the de-facto best choice

  • The Blast spell twist is a bit less of a trap option, getting a 50% power increase and a range increase

  • Invoker now has a d10 hit dice and full BAB progression

  • The spirit companion can now use its own set of magic items, and has higher HP and damage than before

  • The Vile Spores spirit sucks a bit less than before

  • Warden can now heal itself with Remedy as a swift action

You can download the updated playtest (and the update document) from all of its normal locations, including:

Let me know what you think of the changes!